Author Topic: Recording OpenGL  (Read 2181 times)

solemnwarning

  • Member
  • **
  • Posts: 747
  • Kudos: 338
    • http://www.solemnwarning.net
Recording OpenGL
« on: 28 June 2006, 23:24 »
Does anyone know of any programs I can use for recording the video of an OpenGL game (Like ut2004) and writing it to some small/compressed video file on disk?

Also once I have a video file from the game whats a good program for editing the video?
-----BEGIN GEEK CODE BLOCK-----
 Version: 3.1
 GCS/CM d- s+:+ a--- C++ UL++++>$ P+ L+++ !E W++ !N !o !K-- w !O !M !V PS+ PE- !Y !PGP !t !5 !X !R tv b+ DI+ !D G e- h !r y-
 ------END GEEK CODE BLOCK------

Aloone_Jonez

  • Administrator
  • Member
  • ***
  • Posts: 4,090
  • Kudos: 954
Re: Recording OpenGL
« Reply #1 on: 28 June 2006, 23:39 »
I don't know, it might be possible if you're using an emulator or virtual machine but I've never heard of anything that'll work on a normal PC.

What OS are you using?
This is not a Windows help forum, however please do feel free to sign up and agree or disagree with our views on Microsoft.

Oh and FUCKMicrosoft! :fu:

solemnwarning

  • Member
  • **
  • Posts: 747
  • Kudos: 338
    • http://www.solemnwarning.net
Re: Recording OpenGL
« Reply #2 on: 28 June 2006, 23:41 »
Linux :)
-----BEGIN GEEK CODE BLOCK-----
 Version: 3.1
 GCS/CM d- s+:+ a--- C++ UL++++>$ P+ L+++ !E W++ !N !o !K-- w !O !M !V PS+ PE- !Y !PGP !t !5 !X !R tv b+ DI+ !D G e- h !r y-
 ------END GEEK CODE BLOCK------

piratePenguin

  • VIP
  • Member
  • ***
  • Posts: 3,027
  • Kudos: 775
    • http://piratepenguin.is-a-geek.com/~declan/
Re: Recording OpenGL
« Reply #3 on: 28 June 2006, 23:46 »
I think there's an Xrecord X11 extension, but I'm not sure it'll work with OpenGL, and I'm not sure it works at all on Xorg (Xfree 86, maybe).

I know some people plug their TV-out into their AV-IN on their video cards or something (something like that) to record videos of X...
"What you share with the world is what it keeps of you."
 - Noah And The Whale: Give a little love



a poem by my computer, Macintosh Vigilante
Macintosh amends a damned around the requested typewriter. Macintosh urges a scarce design. Macintosh postulates an autobiography. Macintosh tolls the solo variant. Why does a winter audience delay macintosh? The maker tosses macintosh. Beneath female suffers a double scum. How will a rat cube the heavier cricket? Macintosh calls a method. Can macintosh nest opposite the headache? Macintosh ties the wrong fairy. When can macintosh stem the land gang? Female aborts underneath macintosh. Inside macintosh waffles female. Next to macintosh worries a well.

solemnwarning

  • Member
  • **
  • Posts: 747
  • Kudos: 338
    • http://www.solemnwarning.net
Re: Recording OpenGL
« Reply #4 on: 29 June 2006, 00:11 »
Quote from: piratePenguin
I think there's an Xrecord X11 extension, but I'm not sure it'll work with OpenGL, and I'm not sure it works at all on Xorg (Xfree 86, maybe).

I know some people plug their TV-out into their AV-IN on their video cards or something (something like that) to record videos of X...


The TV-out, why did I not think of that?!
I have a spare VCR under my desk dammit!
-----BEGIN GEEK CODE BLOCK-----
 Version: 3.1
 GCS/CM d- s+:+ a--- C++ UL++++>$ P+ L+++ !E W++ !N !o !K-- w !O !M !V PS+ PE- !Y !PGP !t !5 !X !R tv b+ DI+ !D G e- h !r y-
 ------END GEEK CODE BLOCK------

H_TeXMeX_H

  • Member
  • **
  • Posts: 1,988
  • Kudos: 494
    • http://draconishinobi.50webs.com/
Re: Recording OpenGL
« Reply #5 on: 29 June 2006, 06:26 »
Does this help ?
http://www.ataricommunity.com/forums/showthread.php?s=&postid=6763543

you could get a bunch of frames as screenshots then combine them with say Gimp to make a movie ...

fixedfps 30|dumpframes start

to start dumping the frames to screenshots ... and

dumpframes stop|fixedfps

to stop, then use Gimp

Jack2000

  • Guest
Re: Recording OpenGL
« Reply #6 on: 29 June 2006, 16:38 »
there shoud be a converter
replayfile->avi/mpg
just search around
there is one fore HL1 why shoudn't there be one for UT too

H_TeXMeX_H

  • Member
  • **
  • Posts: 1,988
  • Kudos: 494
    • http://draconishinobi.50webs.com/
Re: Recording OpenGL
« Reply #7 on: 29 June 2006, 19:21 »
In Quake 3 and up (unless 2 has it too ?), you can record a video directly ... just use /video