Author Topic: Adobe can suck my cock: problem number 234,897,456  (Read 5083 times)

worker201

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Adobe Illustrator (and Photoshop and InDesign) doesn't support Intel Macs.

WHY?


Adobe has thousands of programmers, buckets of cash, and a stranglehold on the graphics application market.  So what the fuck is their excuse for this latest joke?  Applications that are only sorta ported to the Mac platform work better than Illustrator CS1 on my MacBookPro.  So if the Mplayer group can throw zero dollars at their OSX version of mplayer can make it work just fine, and Adobe can throw zero dollars at the problem and get nothing done at all, what am I to think?

What's even more irritating is that I was looking over the panic logs, and Illustrator CS1 (released Oct 2003) was using all Carbon libraries, instead of Cocoa libraries.  What the fuck is that about?  Why are they developing workhorse apps that are designed to work in pre-OSX environments?  In Tiger, Carbon apps run in emulation mode, and will eventually be phased out (don't expect Carbon support in OSX 10.5).  So those of us who have Intel-Macs get screwed until summer 2007, when CS3 comes out.

Probably the problem is this: some divergent anti-cooperation from Adobe and Apple.  Apple wants to get rid of its Classic/Carbon heritage and get everyone to upgrade to new hardware and software.  While Adobe is trying to milk all the cash they can from the graphics pros who are still using OS8 (a surprising number of people).  Well, that's how it goes when your life is dependent on corporations for computational validation.  Nobody wins.

And before anybody says "Duh, use Linux", let me remind you that there are STILL no decent vector graphics programs for Linux.  Probably because nobody wants to agree with the license restrictions of PostScript or PDF, extraordinary and advanced graphics formats.  As far as I can tell, the restrictions only require you to mention Adobe in your source code, so I don't see what the big deal is.  But fuck, since I can't program a graphics application of my own, then I guess I can't complain about Linux's lack.  Instead, I am forced to complain about the way corporate applications suck ass.

Thanks for your time.

Laukev7

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Re: Adobe can suck my cock: problem number 234,897,456
« Reply #1 on: 10 July 2006, 08:28 »
This really should go in the Mac OS section.

adiment

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Re: Adobe can suck my cock: problem number 234,897,456
« Reply #2 on: 10 July 2006, 17:42 »
Sucks.

You should try PS7.0/I6.0 and see how that works. CS1/2 have a lot of CPU optimizations (64-bit, dual-core, etc). You have a better chance of that actually working... maybe adobe has a patch planned? (yeah right)

however that is the cost you pay when you buy something that's "cutting-edge" new. I just ordered my friend a brand new rig with an AM2 and 7900GT KO SLI, and after updating the mobo's bios the nv570 chipset stopped letting me use SLI. There goes $350.00 until there's a BIOS update. (Considering that it's ASUS, that update won't happen)

worker201

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Re: Adobe can suck my cock: problem number 234,897,456
« Reply #3 on: 10 July 2006, 23:05 »
As a follow-up, I read this interesting bit from Adobe:
http://www.adobe.com/products/pdfs/intelmacsupport.pdf

Supposedly, CS2 works under Rosetta, Apple's own PPC-to-Intel translator.  Causes a serious slowdown, but they claim it is fully functional and bug-free.  Of course that's another couple hundred dollars to Adobe for a product that is only supported in emulation mode!

Once again, I would like to point out that no other software packages that I know of are having a hard time transitioning to the Intel-Macs.  My favorite word processor, Mariner Write, came out with universal binaries a couple weeks ago - even though the old version worked just fine.  It seems like only Adobe is having this problem, which is what makes me mad about it.  According to the above document, they are simply being stubborn, not wanting to interrupt their 18-24 month product cycle.

Guess I am going to have to hold onto my G3 a bit longer than I planned.

sjor

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Re: Adobe can suck my cock: problem number 234,897,456
« Reply #4 on: 15 July 2006, 22:12 »
Adobe did say that they are working on a Universal version of their apps, so you're gonna have to be patient.
Also if you think about it, Photoshop & Illustrator has been programmed for PPC since it started. And because of how it's built, they cannot do a straight forward conversion. They have to build it from scratch, but they've got another problem: Apple's Xcode tools are inadequate for building something like the CS suite, and they're about the only thing you can use to build universal apps.
A simpler app would be easier and quicker to convert. The CS suite is not simple. If you give them a bit of time, they'll release one.
 

WMD

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Re: Adobe can suck my cock: problem number 234,897,456
« Reply #5 on: 16 July 2006, 07:00 »
Quote from: sjor
Also if you think about it, Photoshop & Illustrator has been programmed for PPC since it started.

Photoshop was first released in 1990 for 68k Macs.

Quote from: sjor
And because of how it's built, they cannot do a straight forward conversion. They have to build it from scratch,

If by that you're talking about the PPC-specific code...well, what's stopping them from porting the x86 code from the Windows version?
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worker201

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Re: Adobe can suck my cock: problem number 234,897,456
« Reply #6 on: 17 July 2006, 08:13 »
Quote from: WMD
If by that you're talking about the PPC-specific code...well, what's stopping them from porting the x86 code from the Windows version?


That's something Microsoft would do.  Well, I guess Adobe isn't that different!


I understand, I guess, if they want to do a good job at putting it together.  But I still don't understand why they are sticking to their standard release cycle.  CS1 and CS2 are never going to work on Intel-Macs.  The universal support will be built into CS3 only.  So I am basically forced to upgrade a program in order to continue using it.  I am pretty happy with the way CS1 works, and I don't really want to pay all the money to buy a newer version.  But I (and others) are being railroaded.  That's my biggest complaint - I can wait for software.  But I hate being forced to upgrade against my will.

Orethrius

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Re: Adobe can suck my cock: problem number 234,897,456
« Reply #7 on: 17 July 2006, 09:11 »
Worker, as much as I hate to say this, I've about had enough of people complaining about corporate politics then taking a passive stance in them.  My suggestions:

1.  Use an alternative program.  There's always Corel, GIMP, and so on - even Blender can do some of the "spiffy" effects found in Adobe products.  Odds are you'll have to use more than one tool in a "suite" formation, but those are the breaks.

2.  Contribute to an open-source program, or seek employment at Adobe.  Either way, fix the problem from the inside - whining to developers only demoralises them and convinces them that further work is not "worth it".

3.  Seek societal relief - some of the actions these corporations are taking ARE NOT legal in the first place, and it's high time they got nailed for bad behaviour.  You've already taken a big step in that direction by coming here, but what else have you done?  Is your PC running GIMP on Linux, or are you still stuck with Photoshop on Windows through some perceived limitation?  I say "perceived" mostly because you'd be surprised what some FOSS (not necessarily all, but definitely some) can do when you put your mind to it.

4.  Bend over and take it up the tailpipe like everyone else.  While this is the least recommended course of action, if you don't take any proactive stance in favour of competing viewpoints, this is what will either actively or passively happen to you.

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worker201

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Re: Adobe can suck my cock: problem number 234,897,456
« Reply #8 on: 17 July 2006, 21:57 »
Quote from: Orethrius
Worker, as much as I hate to say this, I've about had enough of people complaining about corporate politics then taking a passive stance in them.  My suggestions:



Wow.  Okay, I didn't mean to sound like a whiner.  I was just kinda upset about the whole situation, and wanted to let people know what was up.

After a few rounds of introspection, I realized that I hadn't really done enough to break Adobe's stranglehold on the vector graphics market.  So thanks for that little kick in the ass.

FYI, I use gimp on Linux and OSX.

Orethrius

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Re: Adobe can suck my cock: problem number 234,897,456
« Reply #9 on: 18 July 2006, 11:47 »
Quote from: worker201
Wow.  Okay, I didn't mean to sound like a whiner.  I was just kinda upset about the whole situation, and wanted to let people know what was up.

After a few rounds of introspection, I realized that I hadn't really done enough to break Adobe's stranglehold on the vector graphics market.  So thanks for that little kick in the ass.

FYI, I use gimp on Linux and OSX.

 heh, don't get me wrong, I'm not trying to break your balls here.  It just gets really old when people start talking about these kinds of things without doing anything, ya know?  Besides, it looks like you're doing quite a bit as it is, so don't think those last few words were levelled exclusively at you.  ;)

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pofnlice

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Re: Adobe can suck my cock: problem number 234,897,456
« Reply #10 on: 18 July 2006, 21:25 »
Personally, I like the concept of "cock sucking" software...
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Orethrius

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Re: Adobe can suck my cock: problem number 234,897,456
« Reply #11 on: 18 July 2006, 22:23 »
Quote from: pofnlice
Personally, I like the concept of "cock sucking" software...

 Wetware? :D

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H_TeXMeX_H

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Re: Adobe can suck my cock: problem number 234,897,456
« Reply #12 on: 19 July 2006, 01:40 »
Wet-dream-ware

WMD

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Re: Adobe can suck my cock: problem number 234,897,456
« Reply #13 on: 19 July 2006, 05:25 »
Quote from: pofnlice
Personally, I like the concept of "cock sucking" software...

So do I, but I'd prefer if it didn't disguise itself as image manipulation software. :D
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Dark_Me

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Re: Adobe can suck my cock: problem number 234,897,456
« Reply #14 on: 19 July 2006, 05:32 »
http://www.kanzelsberger.com/
Blatant Photoshop ripoff.
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