Author Topic: GW-Basic Incompatiblity  (Read 1353 times)

anphanax

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GW-Basic Incompatiblity
« on: 15 December 2003, 01:45 »
Execution Notes:
GWBasic Version 3.22
Windows XP Pro SP1
(I tried using compatiblity mode)

If anyone in on this forum, like myself, enjoys old BASIC games, and happens to have some stored in the binary format, NOW would be a good time to convert them to ascii and use them in QBASIC. (and yeah, you can use em in linux, considering there's a great emulator for MS-DOS)

Basically, the SHELL command doesn't work the way it's supposed to.

Example Entries:
10 SCREEN 0
20 SHELL
30 CLS
40 REM This program should make a call to the command.com
50 REM and then clear the screen, but CLS doesn't
60 REM seem to work right anymore.
70 REM (leaves text on screen)
RUN

10 SCREEN 1
20 SHELL
30 CLS
40 REM The screen becomes covered with garbage
50 REM The second SHELL is called. DO NOT stay
60 REM in the shell long unless you want GW-BASIC
70 REM to hang. The only fix i've found is by
80 REM switching back to screen mode 0.
85 REM ----------------------------------------
90 REM Note: Any screen mode besides zero seems
100 REM to cause severe display issues.
RUN

To convert files, use this set of instructions:
LOAD "filename"
SAVE "filename", A