All Things Microsoft > Microsoft Hardware

a console to tyde you over until PS3

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Baikonur:
While you blokes duke it out over the eventual "Play Station III," my eye and attention is drawn toward the not-oft-mentioned . . .

Atari Nucleon, scheduled for a beta release January '06.

"The first console to implement diamond semi-conductors, as supplied by Apollo Diamond.  SX1 'Nucleon' processor rated at 93Ghz."

--ADDENDUM--

The above is a joke.  Though diamond semiconductors are closer than you might expect.

[ August 31, 2003: Message edited by: Xenix God ]

billy_gates:

quote:Originally posted by Faust:
I've never had any problems with compiling.  And I've certainly never had any problems with apt-get .  (altough this is with Debian not Red Hat so your mileage has varied as you say...)
--- End quote ---


I have found the exact opposite to be true I have never been able to succesfully compile something unless I installed all packages of the linux distro i chose.  Now with linux all packages is like 15 bagillion GB, so I never do select all packages.
And apt-get works for me (usually), but it has a very limited software set, only like 2000 packages or something.

Faust:
LOL, only 2000 packages?  I have a list of about 10 or so thousand to choose from.   ;)   I think you're probably going to have trouble with apt-get on red hat because like you said you end up using two seperate repositories which aren't synced with each other.  :D

mushrooomprince:
The phantom is just another wintel machine that is extremely overpriced and extremely impractical.


Not to mention it has no optical drive.

Zombie9920:
I don't know exactly why Sony choose to use the power icon on the PS2 because the power button actually works as a reset button or a sleep mode switch.

If you press the button it resets the console.
If you press the power button and hold the button in for 4 or 5 seconds it puts the PS2 into sleep mode(about the same as turning it off but a device still draws a little bit of power in sleep mode).

Anyways, I don't care much for the PS2 because almost every game for it has jaggy graphics. I'm spoiled by anti-aliased gfx. Granted, the PS2 can make use of some stunning real-time shadowing and real-time reflection effects(the reflections on the cars of Grand Turismo 3 prove that) it simply doesn't produce the smooth graphics that some of the other conolse and a PC can produce.

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