Author Topic: Quake III Arena  (Read 984 times)

Danox

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Quake III Arena
« on: 10 February 2002, 01:17 »
hey do you know how to get quake III arena to work on linux? im new so i have no clue?...
i have the windows version, and someone said you could use that?.

badkarma

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Quake III Arena
« Reply #1 on: 10 February 2002, 01:41 »
You need to download the linux quake binaries (do a search on google)

install those, and copy (or make symlinks to) the pk3 files from your windows quake dir to your linux quake dir.

Make sure your OpenGL is setup correctly, and you're set to go...
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voidmain

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Quake III Arena
« Reply #2 on: 10 February 2002, 04:06 »
Or if yer lazy like Billy Gates    you can go here:

http://zerowing.idsoftware.com/linux/q3a/

Which also states there is a README on the CD itself for how to install it on Linux...
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voidmain

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Quake III Arena
« Reply #3 on: 10 February 2002, 07:56 »
I just installed Quake III on my Linux distro and all I can say is *awesome*!  I have the GeForce2 GTS card and I downloaded the Linux GL drivers from nVidia and installed them (like usual without having to reboot).  Just restarted my Xserver (after making to easy changes to the XF86Config-4 file as in the README).  Then I downloaded and installed the Quake III updated Linux version and installed.  Works perfectly!

BTW, I ran the GL test program "gears" and I was getting over 500 FPS!  How do you check the frame rate in Quake III?
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badkarma

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Quake III Arena
« Reply #4 on: 10 February 2002, 19:11 »
type /cg_drawfps 1 in the console (this works for wolfenstein and seeing that uses the quake 3 engine this will probably be the same)

ow .... my glxgears output (normal sized small window, no nvclock (nvidia overclocking progrram) running)

20644 frames in 5.0 seconds = 4128.800 FPS
24689 frames in 5.0 seconds = 4937.800 FPS

with nvclock:

25701 frames in 5.0 seconds = 5140.200 FPS
27475 frames in 5.0 seconds = 5495.000 FPS

 :D

[ February 10, 2002: Message edited by: BadKarma ]

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badkarma

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« Reply #5 on: 10 February 2002, 19:17 »
ow ... and I think 500fps is a bit slow for your system void ... at work I have an athlon 850 with a geforce 2 mx and I get 700+ fps (no overclocking of any kind) iirc

sure you're using agp 4x?
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badkarma

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« Reply #6 on: 10 February 2002, 19:24 »
one more thing .... check out http://www.kde-look.org/content/show.php?content=622 for one hell of a cool desktop background  :D
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grumpus

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« Reply #7 on: 10 February 2002, 21:10 »
I just installed quake3 on my computer and I must say it proves that linux can be very capable as a gaming machine.  Very pretty, mouse feels just as smooth as in windows, and I did a timedemo and I get 74.2 fps in Linux with max effects and 74.5 fps in windows 98, so it runs just as fast (probably would kick the slow windows Xp's ass if I had had it on my machine) and I played it for hours with my brother who happens to have windows XP on his computer.  I'm wanting to get rtcw too, it looks sweet.

voidmain

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Quake III Arena
« Reply #8 on: 11 February 2002, 00:41 »
You guys are right.. That 500FPS was with the Mesa GL libraries only. After installing the nVidia kernel module and GLX software gears ran:

10617 frames in  5.000 seconds = 2123.400 FPS
10952 frames in  5.000 seconds = 2190.400 FPS
10944 frames in  5.000 seconds = 2188.800 FPS
10953 frames in  5.000 seconds = 2190.600 FPS
10949 frames in  5.000 seconds = 2189.800 FPS
10924 frames in  5.000 seconds = 2184.800 FPS
10794 frames in  5.000 seconds = 2158.800 FPS

Duh!  Still less than half of Karma's... Is that all I'm going to get (not that I'm complaining, it seems awesome in Q3 running at 1280x1024 with full detail and graphics settings at their highest)?

Of course when I did this test I also had a lot of unrelated stuff going on like a VMware session open running a copy of Win98, and have a boatload more background stuff running than you would have running on a home XP machine (PostgreSQL server, Apache, etc, etc, etc).  And Quake III still runs perfectly!  I don't believe if I shut all that stuff down that my FPS test would increase all that much so maybe there is some more I can do?

And Karma, you are right.  I ran "quake3 +set cg_drawfps 1" and it showed the framerate in Q3. In 1280x1024 and all options set to highest level it seems to average around 90FPS but I would see it jump up to about 180FPS periodically.  Is that about right?

[ February 10, 2002: Message edited by: VoidMain ]

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voidmain

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Quake III Arena
« Reply #9 on: 11 February 2002, 01:43 »
quote:
Originally posted by BadKarma:
one more thing .... check out http://www.kde-look.org/content/show.php?content=622 for one hell of a cool desktop background    :D  


Hey Karma, I've got one of those Penguin Computing servers and they send you all kinds of cool stuff like a T-Shirt, and a mouse pad with the "Good evening Mr. Gates, I'll be your server today!" image.  Here is a Penguin Computing link with all of those images in various sizes:

http://www.penguincomputing.com/about/tux.php

[ February 10, 2002: Message edited by: VoidMain ]

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badkarma

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« Reply #10 on: 11 February 2002, 01:45 »
/com_maxfps 999 (iirc)

yeah .... rpm install didn't change the symlink for libGL.so, had the same problem a while back....

and your gears fps seems about right now too, and yeah, mine is about twice as high .... but I have a geforce 3 and you have a gf 2 gts iirc.

You should get one of those Geforce 4 4600, 100+ fps in quake 3 with Quincux antialiasing, they cost a bundle though (I'm certainly not getting one anytime soon, my geforce 3 is adequate for now   )
If you can't learn to do something well, learn to enjoy doing it poorly.