Author Topic: Microsoft After Doom III  (Read 774 times)

mc0282

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Microsoft After Doom III
« on: 8 April 2003, 06:05 »
Microsoft is pirating again, Why DMCA and RIAA is not doing nothing about it ? wait!. microsoft is creed baster too. Why don't microsoft take there head out of there asses and realize XBOX suck dick.

http://megagames.com/news/html/console/microsoftafterdoomiii.shtml

(please if someone post this already let me know thank you)

P.S if yah don't want me posting news just tell me :{

[ April 08, 2003: Message edited by: mc0282 ]

huh, what?

slave

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Microsoft After Doom III
« Reply #1 on: 8 April 2003, 07:41 »
Microsoft will never get id to make Doom 3 XBOX only.  They are on crack if they think they can.  John Carmack is a huge Linux fan, and has publicly said that Doom 3 will run on Linux.  He also is notorious for shunning directX in favor of Open GL.  He has also released all of his 3d engines up to quake 2 so far under the GPL!

theangelofdeath69

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Microsoft After Doom III
« Reply #2 on: 28 April 2003, 13:45 »
Yes, but that's what Bungie said about Halo.   Now look at that.
Specifications are for the weak and timid!
You question the worthiness of my code? I should kill you where you stand!
Indentation?! - I will show you how to indent when I indent your skull!
What is this talk of 'release'? Klingons do not make software 'releases'. Our software 'escapes' leaving a bloody trail of designers and quality assurance people in its wake.
Klingon function calls do not have 'parameters' - they have 'arguments' - and they ALWAYS WIN THEM.
Debugging? Klingons do not debug. Our software does not coddle the weak.
A TRUE Klingon Warrior does not comment on his code!
Klingon software does NOT have BUGS. It has FEATURES, and those features are too sophisticated for a Romulan pig like you to understand.
You cannot truly appreciate Dilbert unless you've read it in the original Klingon.
Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!