quote:
Originally posted by The Master of Reality / Bob:
Whoever wrote it is obviously misdirected into thinking that WineX is supposed to be better than native games...
Perhaps we have good reason for believing that, seeing as how TransGaming takes every opportunity to pitch WineX as a "portability technology" that "allows ports to be finished in a fraction of the time."
Joe CTO is going to hear this and think it's the greatest thing since sliced bread. He won't bother with a native port, and just direct all of the Linux users to use WineX instead of asking them for a port.
Now, don't get me wrong; I think Wine is an admirable project. But what happens when MS changes getTickCount() to return time in femtoseconds, or revs DirectX to 9.0? Don't say it can't happen; ask the OS/2 team.
If we continue to rely on WineX for all of our applications to run, then Gates has us right where he wants us: utterly dependent on his closed APIs for our gaming fix, and perfectly poised to "accidentally" break something in Win32 and give all of us the shaft.
In addition, TransGaming has been less than a stellar citizen of the open-source community, repeatedly breaking promises to give code back to the people who initially poured the foundations, and instead opting to make money off of their contributions by releasing them only under a restrictive license, and threatening action against all those who try to package them.
If you want to get some of your games now instead of backing native ports, then go right ahead. Just don't expect us to back you up when the shit hits the fan.