Author Topic: Half-Life 2 code stolen thanks to IE.  (Read 1492 times)

cocoamix

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flap

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Half-Life 2 code stolen thanks to IE.
« Reply #1 on: 4 October 2003, 02:42 »
I thought it was a bug in Outlook.
Of course I can see why everyone is so upset about it; god forbid knowledge should be made public so anyone can use it.
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hm_murdock

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Half-Life 2 code stolen thanks to IE.
« Reply #2 on: 4 October 2003, 03:08 »
they're probably gonna hold off on releasing it.

somehow this will help them fight the bad guys. somehow NOT SELLING IT will mean they'll "lose less money"

CEOs are idiots. we need to either shovel them into a canyon, shoot them into the sun, drop swords on them from low-flying airplanes, or eat them
Go the fuck ~

jtpenrod

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Half-Life 2 code stolen thanks to IE.
« Reply #3 on: 5 October 2003, 21:42 »
quote:

CEOs are idiots. we need to either shovel them into a canyon, shoot them into the sun, drop swords on them from low-flying airplanes, or eat them.


No, no, no. That's too wasteful. Here's a better idea
 
quote:

Unlike other solid-to-liquid-fuel processes such as cornstarch into ethanol, this one will accept almost any carbon-based feedstock. If a 175-pound man fell into one end, he would come out the other end as 38 pounds of oil, 7 pounds of gas, and 7 pounds of minerals, as well as 123 pounds of sterilized water.


See? Wouldn't that be a much better use for all those excess CEOs?      :D  
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Faust

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Half-Life 2 code stolen thanks to IE.
« Reply #4 on: 5 October 2003, 11:18 »
OMG.  Methinks a LOT of people at valve will lose their jobs over this, either through being fired for incompetence or because they wont know how to deal with this and will suffer dismal sales.  Free as in freedom warez?  That just sounds so...  weird.   :confused:
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mushrooomprince

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Half-Life 2 code stolen thanks to IE.
« Reply #5 on: 5 October 2003, 11:19 »
maybe they will switch to macs to avoid secutiy issues in windows ?
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Faust

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Half-Life 2 code stolen thanks to IE.
« Reply #6 on: 5 October 2003, 11:27 »
If they splash release it (ie hurry like fuck) then they should get good sales.  This is a big game, everyone will get it NOW rather than wait 2 weeks for the source code to get distibed to their little area.  Warez kiddiez would have cracked it anyway, and most will probably just get the crack instead of try and do that difficult "compile" thing.  If the source for the engine is put into anyone elses game then Valve will find out and sue them.  I mean it's not like "our new game suddenly obtained the cool features of Half Life 2!" will go un noticed.  Valve could also do some work on the final release version I guess and make it incompatible with the "old" Half Life 2.  I don't see them losing much money over this.  (Other than shareholder confidence meaning lower stock prices I guess.)

[ October 05, 2003: Message edited by: Faust ]

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Commander

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Half-Life 2 code stolen thanks to IE.
« Reply #7 on: 5 October 2003, 11:28 »
it's a directx game, they have to develop it in a windows environment AFAIK.
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Faust

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Half-Life 2 code stolen thanks to IE.
« Reply #8 on: 5 October 2003, 13:28 »
yes, an entire computer game in the kerenel.
that would bring it from around 25 meg for full source to what, 225?
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Pissed_Macman

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Half-Life 2 code stolen thanks to IE.
« Reply #9 on: 6 October 2003, 01:40 »

Zombie9920

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Half-Life 2 code stolen thanks to IE.
« Reply #10 on: 6 October 2003, 08:03 »
If Valve would stop delaying the release of the damn game people wouldn't even care to have the source code. Right now everybody is trying their damndest to get their hands on new builds of the game in hopes for the gold code. The fucking game was supposed to be released Sept. 30th.....did it happen??? Nope.

I bet that if Valve just released the damn game most people would forget that the source code was ever leaked due to te lack of interest in the source code(they would be more interested in playing the official release of the the game).

The only people who wouldn't forget about the code being leaked are the game programmers who would actually use that source code to build spin-off games based on the HL2 game engine and the programmers who want to add infinite modding abilities to the game.

[ October 06, 2003: Message edited by: Refalm ]


Zombie9920

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Half-Life 2 code stolen thanks to IE.
« Reply #11 on: 6 October 2003, 21:59 »
Whoever wrote the article that the thread starter linked to is retarded. It wasn't IE's fault that the source code was leaked.

Gabe Newell himself says that a keystroke recorder was installed on a few of Valves machines possibly from a buffer overflow error in Outlooks' preview pane.

http://halflife2.homelan.com/forums/showthread.php?s=&threadid=10692

Who knows, maybe an employee@valve secretly installed a keystorke recorder to gain access to Gabes' E-Mail addy to get his/her filthy hands on the source to leak for the sake of being an ass. Not every employee worked with the game so it wouldn't surprise me to see an employee who had nothing to do with the development of the game doing something like that.

Gabe also says that Valve has been getting hit by DoS attacks. Apparently there are people out there who have Valve in their crosshair. Perhaps it is NVidia fans who didn't like Valve optimizing HL2 game for Radeons and turning around publicly trying to make GeForce cards look bad. It could even be over-zealous ID Software fans who don't want HL2 to come out before Doom III. It could even be someone@NVidia or IDSoftware doing it.

[ October 06, 2003: Message edited by: Viper ]


Faust

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Half-Life 2 code stolen thanks to IE.
« Reply #12 on: 6 October 2003, 22:18 »
quote:
with all due respects, why o why were the production computers, or computers with access to the source code, given access to the internet (via proxy, NAT, whatever).... ??? it's just asking for trouble IMO


^^^ What he said.  Anyone here know why?  Do you NEED email on a developemnt box?  I mean it's Valve, they can afford a "personal" and a "work" box for each developer.  Maybe testing network play???
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Faust

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Half-Life 2 code stolen thanks to IE.
« Reply #13 on: 6 October 2003, 22:23 »
quote:
All of you download this source code and attempt to compile it are breaking the law. You WILL serve prison time if found. And I hope you do. I hope you get butt ****ed by every prison in-mate so you see what it feels like. This is the biggest bunch of shit.. you get lame ass script kiddies out there with pre-designed software and denial of services attacks and they pull this shit. You damn kids don't learn anything in life do you. And if you're some 30yr old bum pulling this shit off.. you're just as pathetic as a 12 year old boy.


Also jesus some people are taking this way too fucking seriously.  :-/

 
quote:
You drive to Valve Software headquarters, you pick up a rock, you throw it through the main door window, you smash the rest of the window and make your way through the building.. you sit down at at Gabe's desk, you go through his email, you make a copy of the SRC directory tree, burn it to a disk, run home, and dodge the cops.

You ****ing dumbasses hear me? Any of you, ANY of you other than valve who downloaded the software just commited the crime above. Believe me, the FBI would nail you with it. Not exactly in those terms, but you WILL serve prison time.


[ October 06, 2003: Message edited by: Faust ]

Yesterday it worked
Today it is not working
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Zombie9920

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Half-Life 2 code stolen thanks to IE.
« Reply #14 on: 6 October 2003, 22:27 »
Yeah. I know that I wouldn't have internet access on the system containing source code for highly anticipated software that I was about to release. That box would be a box soley used for development of software and nothing more.

The best way to secure important stuff like source code for a game that is popular even though it isn't even out yet is to keep it isolated from any internet/network access. Naturally, if there is nothing linking it to other computers there is no way for some faceless person to get into the system.

 
quote:
Originally posted by Faust:
Also jesus some people are taking this way too fucking seriously. :-/
[ October 06, 2003: Message edited by: Faust ]



Yeah, that ain't no shit. It should be common sense for a software company to know that a machine connected to the net is as capable to be accessed/can transfer files as any computer on the net hosting a website, files, etc. I think it was only the source to the game engine that was leaked...if that is the case it isn't going to really hurt the sales of HL2 at all. What is a game engine with no maps, no characters, etc.

Sure somebody could use the engine to create a game buit it wouldn't be HL2 so it wouldn't kill the sales of HL2 at all.

[ October 06, 2003: Message edited by: Viper ]