Author Topic: Windows Server 2003: The Road To Gold Part 2 : Developing Windows  (Read 790 times)


shuiend

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Windows Server 2003: The Road To Gold Part 2 : Developing Windows
« Reply #1 on: 11 February 2003, 15:09 »
that was an extreamly long and boring read. They say this is the biggest project everdone with 50+million lines of code. Who the hell does it take to write an OS that needs 50+million lines of code. And the fucking compile time is horrible912 hours) You will most definately never see this near any machine i own.
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lazygamer

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Windows Server 2003: The Road To Gold Part 2 : Developing Windows
« Reply #2 on: 11 February 2003, 23:51 »
50 million lines of code + 5000 developers=What a mess!  

How many lines of code does Linux have though? Isn't it susposed to be pretty massive as well?
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slave

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Windows Server 2003: The Road To Gold Part 2 : Developing Windows
« Reply #3 on: 12 February 2003, 02:21 »
KDE 3.1 has 2.6 million lines of code.  The Linux kernel has about 1.5 million lines of code in it.  A whole linux distribution probably has 100+ million lines of code.

Pantso

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Windows Server 2003: The Road To Gold Part 2 : Developing Windows
« Reply #4 on: 12 February 2003, 04:22 »
When it comes to OSes (and only then   :D  ) smaller is definitely better. That is the philosophy UNIX was based upon, as well as all of its descendants. If you don't believe me, take a look at the Multics fiasco.   ;)

SAJChurchey

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Windows Server 2003: The Road To Gold Part 2 : Developing Windows
« Reply #5 on: 13 February 2003, 07:09 »
The amazing thing is that to the general public.  50+ million lines of code sounds like an amazing piece of technology.

It's slow as shit.
SAJChurchey                    

ForceSphere

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Windows Server 2003: The Road To Gold Part 2 : Developing Windows
« Reply #6 on: 13 February 2003, 07:17 »
50 some million lines of code, I bet that has no errors.