First off, yes, I use Windows for games (and for class, which happens to be using VStudio .NET currently). Many of you already know I have Windows though. Anyways, wondering if anyone else ever runs into this...
I host a game server for people to connect to on Windows (it's a windows-only server at the moment, although the project may be ported to Linux), and i've noticed when I get heavy loads (too many people), sometimes the TCP/IP layer acts really wierd. For instance, showing 40 people connected to me, right after a ipconfig /release is bizarre, to say the least.
Today I happened to experience a BSOD from the nice driver.
DRIVER_IRQL_NOT_LESS_OR_EQUAL
*** STOP: 0x000000D1 (0x0000000C, 0x00000002, 0x00000000, 0xB8EE5C0C)
*** tcpip.sys - Address B8EE5C0C base at B8EAD000, DateStamp 4294CC20
Anyone else who uses Windows for games ever get BSODs/Stop Errors /w tcpip.sys? (This is not a help request, i'm seeing if anyone else has run into wierd problems with this driver, which I heard Microsoft re-wrote or something for Vista, and that's just scary. I am aware I am at the mercy of Microsoft on this.)