Author Topic: 360 in trouble  (Read 6754 times)

solemnwarning

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Re: 360 in trouble
« Reply #30 on: 8 December 2005, 23:08 »
UT2003 is good for mods, dunno about 2004 as ive only just got it

Ever heard of unrealinvasion?
look for the unrealinvasion server in deathmatch list and prepare to download a lot of maps and mods for the first day or 2 of using it
-----BEGIN GEEK CODE BLOCK-----
 Version: 3.1
 GCS/CM d- s+:+ a--- C++ UL++++>$ P+ L+++ !E W++ !N !o !K-- w !O !M !V PS+ PE- !Y !PGP !t !5 !X !R tv b+ DI+ !D G e- h !r y-
 ------END GEEK CODE BLOCK------

Lead Head

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Re: 360 in trouble
« Reply #31 on: 8 December 2005, 23:23 »
ut2004=ut2003 that is fixed up so stuff that works with ut2003 should work with 04
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MarathoN

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Re: 360 in trouble
« Reply #32 on: 8 December 2005, 23:34 »
Nope, the original UT pwns all the others, in terms of mods and everything else. :D

Can't beat the fast-paced gameplay of the original, UT2003/2004 are way too slow in comparison and boring. ;)