Stop Microsoft
Operating Systems => macOS => Topic started by: cocoamix on 4 March 2004, 18:41
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http://www.gamesindustry.biz/content_page.php?section_name=pub&aid=3039 (http://www.gamesindustry.biz/content_page.php?section_name=pub&aid=3039)
Who would have thought?
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There was a rumor. So I kinda expected it to happen.
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yeah, apparently. it seems kinda crazy, but it's 100% in MS's style. build Xbox 2, making it hardware incompatible with older Xbox software, and use an emulation layer to run the old games.
wow. the complexity seems almost too convoluted even for MS
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That's kinda fucked up. And did that article say 6 g5 processors? What kind of fucking games are they trying to run here?
Remember back in the old days when a console was different than a computer?
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quote:
worker201: Remember back in the old days when a console was different than a computer?
Open up a SNES and you'll see a 486 processor.
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Originally posted by Refalm:
Open up a SNES and you'll see a 486 processor.
Yeah, but it won't be running Windows!
:D
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Well at least the G5 is better than that shit they have in there now. What is it, a Pentium III? :D
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Originally posted by WMD:
Well at least the G5 is better than that shit they have in there now. What is it, a Pentium III? :D
I think it's something from AMD.
In the same vein, open up a gamecube and you'll find a derivative of the G3.
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quote:
Originally posted by Claris:
I think it's something from AMD.
In the same vein, open up a gamecube and you'll find a derivative of the G3.
Yeah, that's why GameCube Linux (http://www.gc-linux.org/) is going to be close to everything else PowerPC Linux, becuase it's almost the exacting same thing.
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Originally posted by Refalm:
Open up a SNES and you'll see a 486 processor.
Nope.
The GameCube, and the N64 both ran on G3 technology though.
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Here are the specs from a 1999 Video Game Buyer's Guide:
* CPU: Custom 65C816 at 3.58 MHz
* RAM: 128 Kb
* Max Colors on Screen: 256
* Max Sprites: 128, 32 per scanline
* Sound Channels: 8 ADPCM
* Sound Memory: 64 Kb
More specs from an old nintendo.com website:
Central Processing Unit (CPU) - 16-bit (main 'brain' of the system)
Work RAM for CPU - 128 Kilobytes (CPU temp. storage)
Picture Processing Unit (PPU) - 16-bit (generates all of the graphics)
Video RAM for PPU - 64 Kilobytes (temp. storage for the PPU)
Maximum Colors on One Screen - 256
Total # of Colors Available - 32,768
Maximum Screen Resolution - 512 pixels X 448 pixels
Maximum # of Sprites per Screen - 128
Maximum # of Sprites per Line - 32
Maximum Sprite Size - 64 pixels X 64 pixels
Minimum Sprite Size - 8 pixels X 8 pixels
Scrolling Horizontal, Vertical, Diagonal
Audio Processing Unit (APU) - 8-bit (main sound processor) producing 16-bit sound
Pulse Code Modulator (PCM) - 16-bit (converts digital information from the game pak into sound)
Number of Sound Channels - 8
Clock Speed - 3.58, 2.68, and 1.79 Mhz
Software RAM - YES
AC Adapter:
Super NES - Input
Super NES Output - 120 Volts AC, 60 Hertz, 17 Watts
10 Volts DC, 850 mA
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Well, I saw a Ad for IBM making a Processor for PCs that would have 128bits...
Now, Everyone knows IBM makes the G5 processer...
GAMECUBE RULES!
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I think psyjax: plain 'ol psyjax is right about the SNES. It does not use a 486, infact the SNES motherboard(if you want to call it that) is very simillar to one of the apple II motherboards. The SNES is almost an apple II. Now, MS using apple hardware for the Xbox2... thats just weird.
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yeah, I thought SNES used a 6502, although, I saw somewhere or heard that it was a 68020, which seems like extreme overkill.
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Actually the n64 used a 64-bit MIPS processor at 93.75 MHz (A customised R4300 Series) with 4 MB RDRAM (expandable to 8 MB)
plus a video/sound "Reality Co-Processor"
and the WORST controller design ever.
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Originally posted by Sauron: GenSTEP Fanboy:
and the WORST controller design ever.
what was so bad abou it? I personally thought it was the best controller ive ever used when i first used on.
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Yes, I do not think the N64 is PPC related(and Sauron is right about the controller). The gamecube has a PPC "Gecko" whatever the hell that is. It is related to G3 or G4 I think.
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Originally posted by The Stiller:
what was so bad abou it? I personally thought it was the best controller ive ever used when i first used on.
I don't have 3 hands.
and most games never used the d-pad anyway, so it kinda sat there unused (with the left shoulder button).
and how, I'm going to play some more goldeneye. XD
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Originally posted by Sauron: GenSTEP Fanboy:
I don't have 3 hands.
Ha!
I used to get good at using the N64 controller when playing duke nukem(yes, i know the N64 version sucked). I would hit the R1 button on my chin. My dad thought I was nuts.
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z was always interchangeable with l
maybe i just liked it cause all i ever played was goldeneye and diddy kong racing
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Diddy Kong Racing? All I know is that the first Mario Party is one of the best N64 games.
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Originally posted by MindFlyer-Paladin9:
Diddy Kong Racing? All I know is that the first Mario Party is one of the best N64 games.
mario party was okay, cept you had to rotate the joystick and id always get a bliter on my palm from it
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My friends and I always got blisters on our palms. Actually, Nintendo responded to this and offered a free glove for people who have the game. I never got one though...
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What games do/did you play or own?
my list is:
- Mario 64 (120 stars)
- Starfox 64 (unlocked everything)
- Goldeneye 007 (I had this one stolen from me once, after I unlocked 007 mode, and all 23 Cheat Options, but I got a new copy of it, and I still have not finished it fully, I got most Cheat Options, but I don't have Aztec and Egyptian yet)
- Perfect Dark (still working on it)
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Originally posted by Sauron: GenSTEP Fanboy:
What games do/did you play or own?
my list is:
- Perfect Dark (still working on it)
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Greatest FPS ever. I still have yet to see a game that could match the customization power of its multiplayer engine.
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SNES:
Mario All-Stars w/ Mario World
Mario Kart
Yoshi's Island
Mario RPG
N64:
Mario 64
Mario Kart 64
Mario Party
Duke Nukem 64(stolen, god damn it)
Namco Museum 64
PSX/2
Final Fantasy Origins (I and II)
Final Fantasy Anthology (V and VI)
Final Fantasy Tactics
Final Fantasy VII
Final Fantasy VIII
Final Fantasy IX
Final Fantasy X
Final Fantasy X-2
You could probably tell I have tastes for only certian games.
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Originally posted by Claris:
Greatest FPS ever. I still have yet to see a game that could match the customization power of its multiplayer engine.
how could i forget perfect dark!
i never had it but when i played it it was always badass
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I remember the mega fade that was Contra.
fuck other games, all you need is the super spread machine gun. it kills all the bad guys on the screen at once.
and super mario.
fuck everything else.
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mario games rule... except the recent ones that kind of suck, like mario sunshine or luigi's mansion.
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How does the G5 compare to x86 chips in terms of power consumption?
Also, doesn't the G5 have an enormous amount of cache?
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Originally posted by M. O'Brien:
How does the G5 compare to x86 chips in terms of power consumption?
I think the G5 actually uses a shit load more power then the G4, so yes I think it is more then x86 chips.
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Also, doesn't the G5 have an enormous amount of cache?
I think so.