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Miscellaneous => Programming & Networking => Topic started by: skyman8081 on 13 August 2004, 01:45

Title: Scheme PONG v0.5
Post by: skyman8081 on 13 August 2004, 01:45
this was a final of mine I did for computer science, a pong clone, written in scheme!

Code: [Select]

EDIT: the ide/compiler/interpreter used to compile this:
http://www.drscheme.org/ (http://www.drscheme.org/)

[ August 12, 2004: Message edited by: Sauron / B0B ]

[ August 12, 2004: Message edited by: Sauron / B0B ]

Title: Scheme PONG v0.5
Post by: Refalm on 13 August 2004, 01:55
This thingy says "(control-paddles)" is wrong or something...

[ August 12, 2004: Message edited by: Refalm / BOB ]

Title: Scheme PONG v0.5
Post by: skyman8081 on 13 August 2004, 01:59
you need to set the language to PLT Pretty Big, and load the draw.ss teachpack.
Title: Scheme PONG v0.5
Post by: Refalm on 13 August 2004, 02:02
Just by including
Code: [Select]

and choosing PLT really big of course, right?
Title: Scheme PONG v0.5
Post by: Refalm on 13 August 2004, 02:09
Nope... just language, load, and include draw.ss.

This thing works great  (http://graemlins/thumbsup.gif)
Title: Scheme PONG v0.5
Post by: skyman8081 on 13 August 2004, 04:42
I'm still hunting down some bugs.

I cant get the game to properly reset after a match.

which is why it displays 5 lines of text.